Hi all,
I was wondering how I would go about creating a global control for my CAT rig, which I can use to easy place/rotate the entire rig when in Animation Mode?
I assumed I could do this with the rootnode (triangle at the bottom of the rig's feet), but unfortunately it doesn't. I created a control which uses the feet+hips, which works for position, but gets all tangled up when you try to rotate the rig.
Any tips would be much appreciated!
Solved! Go to Solution.
Solved by silentboof. Go to Solution.
You don’t have to create anything there is already a Master Control to transform the entire rig; it’s just kinda hidden and all you have to do is simply activating it!
Check out the image I attached and you will figure it out
P.S.
It's available in Absolute animation layer
You sir, have earned yourself a fan today! Thank you so much, this is going to help me a lot 🙂
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