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Hi,
my name is Alex.
Just started using 3ds Max 2016 (before i used 3ds Max 2013).
I got a problem while using camera animation.
I have an object in the center and want to animate camera with perfect circle orbit direction. That is why i created circle and linked my camera to the circle. Than i animated circle rotation and that seems that camera also got this animation as rotates with circle too (attached images img_1 and img_2).
But when i press "C" to get in camera view and start animation, view do not changes , view stays with the first frame view of the camera, but camera moves with it's path and it's visible (see img_3). Is it Bug or i should do something else ?
in previous 3ds Max version that worked well, in 2016 version that don't work.
Thank you!
Kind regards,
Alex
Solved! Go to Solution.