Thank you!
The tutorial is from Max 7, but it is about the "Boat Splashes" using PFlow.
The printed tutorial does not give any info for the setup of the boat, but all the pieces are there.
Thank you!
The tutorial is from Max 7, but it is about the "Boat Splashes" using PFlow.
The printed tutorial does not give any info for the setup of the boat, but all the pieces are there.
So what I'm taking away from this is that Max cannot solve a buoyant object floating in/on a fluid? I guess that's why there is Real Flow, it does that, correct?
I ask because I'm working on a boat model. I have very little fluids experience and I've begun to think about how I'm going to "float the boat." I guess I can't do it natively in Max without faking it.
Rob Holmes
------------------------------------------------------------------------------------------------------------------------------------------So what I'm taking away from this is that Max cannot solve a buoyant object floating in/on a fluid? I guess that's why there is Real Flow, it does that, correct?
I ask because I'm working on a boat model. I have very little fluids experience and I've begun to think about how I'm going to "float the boat." I guess I can't do it natively in Max without faking it.
Rob Holmes
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