Hi all,
Anyone have any ideas on how to rig a cam lobe interacting with a follower similar to this:
Solved! Go to Solution.
I have a non-scripted rigging solution using constraints.
It starts with a Conform Spacewarp which conforms a face to the cam from above. The Standoff Distace of the Conform is equal to the radius of the follower.
A point helper is fixed to the face via an Attachment constraint, use Set Posiotion to centre it on the face.
The follower is fixed to the point with a Position constraint.
It is not 100% accurate, there is a slight intersection during the rise and fall to the peak of the cam, but good enough for illustrative purposes.
Thanks Samab. This is a very clever use of the spacewarp. I think i will try this out, like you said for visualisation purposes this will suffice.
I will be studying Steve's link where there is some great links in that thead regarding rigging techniques.
Thank you both for your time
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