Message 1 of 6
Additive Rotations and network Rendering Cause the Jitters.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
The Attached Max File animation once looked great. Then we upgraded 3Ds Max then the animation looked like crud. When I scrub the timeline the animation looks ok sometimes. But when I network render it goes south. fan just jitters and goes back and forth.
Please see attached Scene file.
Please see the link below where I got this additive rotations Rig from.
https://forums.cgsociety.org/t/additive-rotations-possible/1054560
What Could I change, to keep the objects from jittering when I network rendering? What is going wrong? I really like this additive rotations rig, Just do not know why things are not working.
Any help would be greatly appreciated. Thanks