Hello all, I just starting to learn about animations, I've created a 3d Model of a Dart and I'm trying to make it rotate around its point with respect to the wall, I've tried several different constraints but I'm at a loss as to what I'm doing wrong, my model and assembly files can be downloaded via the attachment if anyone would like to help me out.
Solved! Go to Solution.
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
First thing I notice is that you do not have any Grounded parts in your assemblies.
When placing your first component in assembly - right click and select Ground at Origin.
Do you want the arc in flight due to the force of gravity - open the attached and go to Environments>Dynamic Simulation and click the Play button.
I recommend that you model all of the graphics rather than use decals. The results will look much better.
Ok, I figured it out, I needed a 0 deg angle constraint between the side of the flight and the side of the wall
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