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"Davi
d Radlin" <
href="mailto:adskng@synexus.ca">adskng@synexus.ca> wrote in message
href="news:CFEA0B27709F9E251F13BB7959CEE71F@in.WebX.maYIadrTaRb">news:CFEA0B27709F9E251F13BB7959C......
My hypothesis suggests that if product
quality is proportional to development funding, and development funding is
fueled by sales revenue, then since "(10) license sales @ $1,000 generates
the same revenue as (1) license sale @ $10,000" then one could
expect the same level of quality from both products - technical proficencies
of the development teams aside.
So the hypothesis questions the
notion - you get what you pay for. I don't agree or
disagree. I only table the thought for discussion.
However, if in general the notion is
true that more money yields better performance, then it would be a more
productive use of my dollars to allocate it towards bug repairs rather than
lost productivity.
size=2>Dave
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"Larry Caldwell" <
href="mailto:lc@houston.rr.com">lc@houston.rr.com> wrote in message
href="news:DD92E8DCC31CE0A4A988E9A661BDDBF2@in.WebX.maYIadrTaRb">news:DD92E8DCC31CE0A4A988E9A661B......
Okay, I see what you're saying, and I agree
with you, this is just discussion; possibly useful for making an extra neuron
connection or two, but that's about all. Most folks, it would seem, (to me
anyway) want things to be the way they think they should be, but the problem
is, we don't get a say. <G> I think the whole world is most likely ...
"as designed" ... and I can't remember being a consultant in the design
process, so don't blame it on me! <G> Inventor and any other CAD
package (as well as anything else for that matter) can only be what they are
and we can only see how they will end up being after the fact. However, that
said, all the expectations/discussions about how they should be is part of the
same system ... "as designed" ... and there's nothing we can do about that
either. I work under the assumption that we just dangle from the
strings; someone else wiggles the sticks.
~Larry
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"Davi
d Radlin" <
href="mailto:adskng@synexus.ca">adskng@synexus.ca> wrote in message
href="news:CFEA0B27709F9E251F13BB7959CEE71F@in.WebX.maYIadrTaRb">news:CFEA0B27709F9E251F13BB795......
My hypothesis suggests that if product
quality is proportional to development funding, and development funding is
fueled by sales revenue, then since "(10) license sales @ $1,000
generates the same revenue as (1) license sale @ $10,000" then
one could expect the same level of quality from both products -
technical proficencies of the development teams aside.
So the hypothesis questions the
notion - you get what you pay for. I don't agree or
disagree. I only table the thought for discussion.
However, if in general the notion is
true that more money yields better performance, then it would be a more
productive use of my dollars to allocate it towards bug repairs rather than
lost productivity.
size=2>Dave
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"David Radlin" <
href="mailto:adskng@synexus.ca">adskng@synexus.ca> wrote in message
href="news:4652F74635A14B96FD0ACC1B09122C55@in.WebX.maYIadrTaRb">news:4652F74635A14B96FD0ACC1B091......
I disagree with your philosophy that things are
"... as designed ... and there's nothing we can do
about that".
We have debated this once before. Lets
agree to disagree on that one shall we.
Dave
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"Larry Caldwell" <
href="mailto:lc@houston.rr.com">lc@houston.rr.com> wrote in message
href="news:DD92E8DCC31CE0A4A988E9A661BDDBF2@in.WebX.maYIadrTaRb">news:DD92E8DCC31CE0A4A988E9A66......
Okay, I see what you're saying, and I agree
with you, this is just discussion; possibly useful for making an extra
neuron connection or two, but that's about all. Most folks, it would seem,
(to me anyway) want things to be the way they think they should be, but the
problem is, we don't get a say. <G> I think the whole world is most
likely ... "as designed" ... and I can't remember being a consultant in the
design process, so don't blame it on me! <G> Inventor and any
other CAD package (as well as anything else for that matter) can only be
what they are and we can only see how they will end up being after the fact.
However, that said, all the expectations/discussions about how they should
be is part of the same system ... "as designed" ... and there's nothing we
can do about that either. I work under the assumption that we just
dangle from the strings; someone else wiggles the sticks.
~Larry
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"Davi
d Radlin" <
href="mailto:adskng@synexus.ca">adskng@synexus.ca> wrote in message
href="news:CFEA0B27709F9E251F13BB7959CEE71F@in.WebX.maYIadrTaRb">news:CFEA0B27709F9E251F13BB7......
My hypothesis suggests that if product
quality is proportional to development funding, and development funding is
fueled by sales revenue, then since "(10) license sales @ $1,000
generates the same revenue as (1) license sale @ $10,000" then
one could expect the same level of quality from both products -
technical proficencies of the development teams aside.
So the hypothesis questions the
notion - you get what you pay for. I don't agree or
disagree. I only table the thought for discussion.
However, if in general the notion is
true that more money yields better performance, then it would be a
more productive use of my dollars to allocate it towards bug repairs
rather than lost productivity.
size=2>Dave
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"David Radlin" <
href="mailto:adskng@synexus.ca">adskng@synexus.ca> wrote in message
However, if in general the notion is
true that more money yields better performance, then it would be a more
productive use of my dollars to allocate it towards bug repairs rather than
lost productivity.
size=2>Dave
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