I just started using 2014 and i cant find the lock/pan zoom option for viewport background images. was it moved someone where else?
If you're using background images as references for modeling then use a "virtual studio" instead (images on Plane objects) - it's generally considered a better way to do the job (and was even when the Lock options existed).
This feature replaces the Lock Zoom/Pan checkbox used in previous versions
Create a standard material.
Check 'Wire' in the shader Basic parameter.
Assign it to the geometry you want displayed as wireframe.
You should use "2D Pan Zoom mode".
If you want to zoom/pan otrhgraphic view, make a narrow fov perspective view and turn on "2D Pan Zoom mode".
Thanks guy, that was sooooo helpful 🙂
Why on earth this had to be removed??? was people complaining about it? You made something so easy to model things with reference pictures, that was a simple click, now a whole set of steps....
Victor, you might be interested in my Proportional Image Plane script, which gives you 2-click access to create modeling reference planes that stay in proportion and shade in wireframe views.
Oh my god this is such a idiotic idea,sorry!!!!!I think i start learning maya when MAX becomes more "user friendly" like this....
anyway, i found something usefull, not to freak out on that new sueper feature!!!:
thanks to this guy.....
Hi,
I am using 3ds Max 2014. I put ref image on front viewport but i cant pan and zoom the ref image plz help me for this
Are you seriously telling us that the preferred workflow is using a freaking image plane?!?! that's BS! Why would you remove lock/pan zoom in orthographic view. You can't even use 2D pan and zoom in an orthographic view!!!! Autodesk!!!! You are endlessly frustrating!!
This is such a ridiculous change. Why on earth they would drop this?
yes I can create textures and map them on geomnetry but this means a dirty 10 second job becomes a 5 minute job. Cropping fotos to right aspect, setting layers.
Stop fixing stuff that does work.
just put it back ok.
This is such a ridiculous change. Why on earth they would drop this?
yes I can create textures and map them on geomnetry but this means a dirty 10 second job becomes a 5 minute job. Cropping fotos to right aspect, setting layers etc.
Stop fixing stuff that does work.
just put it back ok.
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