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It is recommended that the number of imported points be able to exceed 10,000 objects when creating a solid terrain model using imported points in Revit.

It is recommended that the number of imported points be able to exceed 10,000 objects when creating a solid terrain model using imported points in Revit.

It is recommended that the number of imported points for creating a solid terrain model in Revit should be able to exceed 10,000 objects. When dealing with larger terrains, survey data often exceeds 10,000 points to ensure the accuracy of the terrain. Additionally, there are often characteristic lines during terrain surveying, which need to be drawn to ensure the consistency of the terrain model with the actual terrain. 

 

建议revit导入点创建实体地形模型时导入点的数量能突破10000个对象。地形较大时,测量数据往往超过10000才能保证地形的准确性。而且地形测量时还会有特性线。需要通过绘制特征线来保证地形与实际的一致。

2 Comments
aizaiwutuobang
Collaborator

建议在revit实体地形编辑的时候中能导入点、精确的捕捉点、以及可以添加特征线以及可以通过调整参照测量点来实现大坐标的导入。

 

1、在revit地形实体编辑的时候能通过导入点来修改实体模型的形状。

2、当创建的地形比较复杂但是又需要精准的表达地形地貌的时候需要通过捕捉点,在点之间创建分割线,现在当点很多的时候很难捕捉到点的位置。建议revit地形的点能设置显示样式,能不那么大。

3、在创建道路、山地公路的时候需要地形变化较大,现在实体模型有点难准确的实现地形地貌的变化。Revit自动生成的三角面是错误的。这时候想有类似与civil3D特征线功能的要素来实现三角面不穿过特征线来得到准确的地形曲面。

4、希望revit能手动修改实体地形的三角面边线。

5、现在当revit导入坐标值较大的XYZ的时候,会导致生成的地形离原点位置很远。如果当我设置测量坐标数据,导入的坐标选择参照测量点后。Revit自动实现换算。如设置测量点X=100000.000后,导入坐标X=100010,会自动减去测量点的值变成离原点只有10米。

 

 

It is recommended to import points, accurately snap points, add feature lines, and import large coordinates by adjusting reference survey points when editing Revit solid terrain.

1. When editing the Revit terrain entity, you can modify the shape of the solid model by importing points.
2. When the terrain created is more complex but needs to accurately express the terrain and landform, it is necessary to create a dividing line between the points by capturing the points, and now it is difficult to capture the location of the points when there are many points. It is recommended that the points of the revit terrain can be styled and not so large.
3. When creating roads and mountain roads, the terrain needs to change greatly, and now the solid model is a little difficult to accurately realize the change of terrain and landform. Revit's auto-generated triangle faces are wrong. At this time, I want to have elements similar to the function of civil3D feature lines to achieve triangle surfaces without passing through feature lines to obtain accurate terrain surfaces.
4. I hope revit can manually modify the triangular edge of the solid terrain.
5. Now when revit imports XYZ with large coordinate values, it will cause the generated terrain to be far from the origin location. If I set up survey coordinate data, the imported coordinates are selected after reference measurement points. Revit automates conversions. If you set the measurement point X=100000.000, import the coordinate X=100010, and the value of the measurement point will be automatically subtracted to be only 10 meters from the origin.

aizaiwutuobang
Collaborator

In fact, the coordinate data measured in the field is tens or even hundreds of kilometers, while revit cannot support almost infinite range as CAD, and often requires data conversion when importing data to generate terrain. If only you can directly convert the origin according to the data of the measured point during the import. For example, the measurement data X: 10000.000, Y: 20000.000, Z: 500.000, set the measurement point to X: 9999.000, Y: 19999.000, Z: 499.000. After import, this point appears at the points X: 1.000, Y: 1.000 and Z: 1.000.

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