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Additional output format (GLTF/GLB) for Mesh-Creation

Additional output format (GLTF/GLB) for Mesh-Creation


Mesh-Creation is a powerful feature within Recap Pro being able to use the translated point cloud data and create some visualizations and animation-videos in another applications such as Autodesk Maya/3ds Max. At the moment as RecapPro user I can choose between OBJ and RCM+NWC as an output format.  
 
Personally, I think GLB is going to be  a standard regarding final file sharing (Files which are ready-to use and do not need any further manipulations/editing). 
GLB format is very compact regarding file size and is rather fast loading compared to other formats such as OBJ.

Of course OBJ is a reliable format and a lot of applications are able to read/import it. Nevertheless GLB would be a good choice/option for some users within Recap Pro for the future.   

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