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Artifacts when baking textures with Turtle render.

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Message 1 of 2
Anonymous
1930 Views, 1 Reply

Artifacts when baking textures with Turtle render.

 

We're getting some artifacts while texture baking with turtle render using the edge dilation. When set to 0 everything turs up ok, but with any other higher value artifacts show up on the edges of the UV patches.

 

I've attached an image that shows the issue.

 

Any help is appreciated.

 

EDGES.jpg

1 REPLY 1
Message 2 of 2
Anonymous
in reply to: Anonymous

Just turn off Bilinear filter and adjust edge dilation as you like

 

 

 

 

 

 

turtle.jpg

 

 

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