Community
Fusion Manufacture
Talk shop with the Fusion (formerly Fusion 360) Manufacture Community. Share tool strategies, tips, get advice and solve problems together with the best minds in the industry.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

How to NOT post an M0 command?

6 REPLIES 6
Reply
Message 1 of 7
Anonymous
672 Views, 6 Replies

How to NOT post an M0 command?

I'm having issues with F360 always posting M0 commands, even though I turn optional stop off in the post process options. Searching around, I believe that's the right function for posting M0's, so stop me if I'm wrong.

 

I'm using the TinyG config that comes stock for F360.

 

Obviously, I can go in and CTRL+F to find and delete these, but boy is it annoying doing it for EVERY file.

6 REPLIES 6
Message 2 of 7
Anonymous
in reply to: Anonymous

M0 is a *Program Stop* and is usually put there for some good reason. (Check a tool, Check a dimension, etc)

M1 is a *Optional Stop* that can be overridden at your control.  

 

Where are M0's posting in your code? Can you attach an example as well as your post processor?

Message 3 of 7
johnswetz1982
in reply to: Anonymous

Is the option for Manual tool change set for the tool in your tool library?

Message 4 of 7
Anonymous
in reply to: johnswetz1982

No, the tool says "false" for manual tool change.

Message 5 of 7
daniel_lyall
in reply to: Anonymous

IS the Gcode one toolpath or many with the same tool, and can you post a Gcode with this problem put it in the code tags popup click on this above to get it to pop up </>


Win10 pro | 16 GB ram | 4 GB graphics Quadro K2200 | Intel(R) 8Xeon(R) CPU E5-1620 v3 @ 3.50GHz 3.50 GHz

Daniel Lyall
The Big Boss
Mach3 User
My Websight, Daniels Wheelchair Customisations.
Facebook | Twitter | LinkedIn

Message 6 of 7
Anonymous
in reply to: Anonymous


@Anonymous wrote:

M0 is a *Program Stop* and is usually put there for some good reason. (Check a tool, Check a dimension, etc)

M1 is a *Optional Stop* that can be overridden at your control.  

 

Where are M0's posting in your code? Can you attach an example as well as your post processor?


That's good info to know. Usually I flip on the M6 toggle for tool changes. While writing up this post about where the M0's are, I realized that I had changed the tool for the second operation, but never changed it for the first 😩. That explains the second M0. I'm still not sure why the program puts the first one in right at the beginning, but maybe that's just standard, and I didn't notice it until I noticed the second one.

 

Anyways, apologies for the waste of time. Once again the problem is user error.

Message 7 of 7
johnswetz1982
in reply to: Anonymous

Without seeing the program I am guessing that the M0 is at ANY tool change. The one at the beginning is there because if you finished program with second tool you would need to change tools back to the first for the restart of the program. 

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report