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If the surface you are trying to render is on the bottom it is not illuminated.
Is there a way to change this without needing to rotate the actual part?
Solved! Go to Solution.
Solved by Phil.E. Go to Solution.
Hi yoshimitsuspeed,
here's a quick demo on how to change your view orientatioin.
let us know if you have any further questions
You got it Jamie, beat me to it.
Here are the helpful pictures I prepared. One thing, the view cube will also determine where the "floor" is, so while you don't have to move the model, it will appear as if you did. All the shadows and reflections respond to where the "floor" is.
Hope this helps!
I came here with the same question as @yoshimitsuspeed.. The behavior or at least the layout is very different now. See the screenshot below.
below
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