Turn Tube X, Drill Plane XY & Drill height Z. Detect Holes

kevin
Enthusiast

Turn Tube X, Drill Plane XY & Drill height Z. Detect Holes

kevin
Enthusiast
Enthusiast

From what I understand its not possible to do this without points

For that matter I can't even figure out how to do it with points

 


Mil Turn.png

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BrianEkins
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With the solution for creating a "hole" that I provided, you will be able to create holes in any way you like as long as you can compute the position of the cylinder that represents the hole.  There's no dependency on Fusion 360 capabilities in that computation.

---------------------------------------------------------------
Brian Ekins
Inventor and Fusion 360 API Expert
Website/Blog: https://EkinsSolutions.com
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kevin
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So much to learn.

So I guess I need to do the CAM portion in C++ as well?

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BrianEkins
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That's what I said, there's very little API support for CAM, so it's not possible to automate the creation of the tool path you need, regardless of which language you're using.

 

If it does turn out that you need points, one other option is to create the model using the temporary B-Rep approach and then also create a new sketch and create all of the needed points in it.  That should also be relatively fast, especially if you use the Sketch.isComputeDeferred property.

 

 

---------------------------------------------------------------
Brian Ekins
Inventor and Fusion 360 API Expert
Website/Blog: https://EkinsSolutions.com
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kevin
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Thank you,

You probably know how but, it's so much help just being pointed in the right direction.

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