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Problem:
Idea:
Approach:
I apologize in advance for the ambiguity of my idea, I can clarify any ambiguities if necessary. I am also very new to Fusion 360s API and Fusion 360 in general, so I apologize if the answer is trivial.
Summary: Is there a way to map a Fusion 360 model into a 3D array/matrix through the API?
If I understood the problem well then there is already a property BoundingBox on body that should server the same purpose.
Thank you so much, I'm currently reading into it, it is exactly what I needed for the initial mapping portion of the project. After obtaining the dimensions, is there a way of knowing the contents of each coordinate?
For example, knowing that the point (40, 30, 10) is empty space whereas point (55, 60, 3) is part of a solid model.
You can use the BRepBody.pointContainment method to find out if any point is inside, outside, or on the body.
BoundingBox3D also have a method,'contains', to verify whether an input point is part of it or not.
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