I searched the Fusion 360 list of submitted idea's and I didn't find what my idea is about.
This idea is for creating a camera mode that moves like a real camera in Three Dimensional Space.
It could be setup so that the arrow keys control the forward and back movement as well as the side to side movement (strafe), while the mouse is used to aim those 4 movement controls in any direction.
I started building a house in Fusion 360 and found out that I couldn't get the camera inside the building without hiding certain areas and features of the building structure.
With a 3D Camera you could fly in through the doors, window, or walls for that matter depending on the settings that are applied to the camera. Such as, 1)Constrained movement by surfaces 1/0 setting. 2)distance before hitting walls "distance" setting. 3)speed of movement of camera "setting". 4)Camera Lens View Angle or Zoom Angle "Setting" 5)Roll Angle View "Setting". etc.
I know other 3D modeling programs have this type of free flying camera view mode, so I thought it would be good to have in Fusion 360. It may be complicated to build into the program I can imagine but there are a lot of situations that need this kind of camera at the very least in rendering mode.