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Object Attribute Editing

Object Attribute Editing

Perhaps I have not figured out how to do this method if it is an already available feature.

 

However, why is it that once an object has been created, am I not given an option to edit its attributes other than extruding or manipulating one aspect of it via snap.

 

For example, if I create a coil, cube, cylinder, etc through the tool bar, I'm presented with the menu to enter in each factor of its creation.  Once I click "okay", I am never given the ability to adjust those entries again.  While mentioned above, I can manipulate certain parts via extrude or snap, there really should be an ability to edit all aspects of that object again through the menu system.

 

Consider a frequent situation, where I make a complete object and find out after prototyping that a particular piece needs to be adjusted in size.  I cannot select that one object and adjust it with a menu system.  Extrude only shows relative measurements, so if I need to increase the circumference of a side, extrude will only show the measurements in relation to where it is, not total.  I then have to go back and forth with the measure tool to ensure that it is correct, but even the measure tool only measures certain aspects.  So unless I take notes on every object to know what the original settings entered where and add that to extrude methods, I am never certain of the total aspects of an object being correct.  Thus I'm left with having to delete that object and start over just to have the menu driven system to create it again (using notes written on values I have put in before) and adjust those measurements in the new object.

 

Ideally, how it should work, I should be able to right click on an object in the browser, or select an object with the mouse, and have an option "edit attributes" which presents me with the populated values of that object in the menu.  I can then enter in exact measurements to adjust that object.

 

 

4 Comments
lure23
Collaborator

No comments in two weeks? 😮

 

I faced exactly this scenario today, taking my first steps with Fusion 360. It made me feel dumb. Certainly there's a way... but I'm not finding it.

 

Seems there is no way?

 

Fusion is having a great promise to make CAD simple for the masses. It's very important how easily people can grab the tool and develop in the knowledge of it. I'd like to see Autodesk's reply to the original post above.

Oceanconcepts
Advisor

Yes, it would be great to be able to select a body and have the option to edit its parameters just as we did at creation. But I wonder if this is tied to parametrics? It seems you would need to have downstream history to make this work in any but a very basic sense.  I do miss this ability when using Fusion. A lot, sometimes.  Often the only practical option is to recreate the object.

 

colin.smith
Alumni
Status changed to: 実装済み
We will have history in Fusion next year. I wonder if this would satisfy your request?
keqingsong
Community Manager
Status changed to: RUG-jp審査通過
 

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