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Multiple finishing passes at final depth with single pass at other depths

Multiple finishing passes at final depth with single pass at other depths

On the 2D pocket menu in Cam, On the passes tab, there is a check box for "repeat finish pass" that should have a drop down below it that would allow the user to select the number of finishing passes so cutter spring can be eliminated. If there was also a way to reverse the direction on the finishing passes, it would allow roughing in conventional mode and then switch to climb mode for the finishing passes which would also give better results on pockets.

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