So far I'm pleasantly surprised by the modeling tools found in Fusion. Coming from a predominantly game background, the TSplines are a great substitute to modeling tools found in other modeling packages. By no means are they the fastest modeling tools out there but they offer a level of surfacing would be hard to come by through standard subd modeling.
The history toolbar has become hugely beneficial to my pears workflow as well as my own. A feature I would very much appreciate is having the ability to save an entire subdivide as a history state in the history bar. If you are familiar with 3ds Max this would act as the edit poly modifier. Thanks if you happen to have read this, and have a good day.