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Export to .gltf and .glb

Export to .gltf and .glb

Please consider support exporting models to GLTF2 and converting materials to PBR. This would enable Fusion users to include their content in WebGL (three.js or other WebGL frameworks) or iOS/Android apps. AR/VR or product visualization and e-commerce product customization workflows are usage scenarios.

 

The current workflow involves exporting to FBX, converting to GLTF and then parsing models to reassign textures.

 

If this feature was implemented, you could do tutorials on how to integrate GLTF with three.js, unity, ARKit, etc...

5 Comments
Anonymous
Not applicable

I agree,Please consider support exporting models to GLTF2

Anonymous
Not applicable

Completely agree, do that please

andreas
Participant

+one to be able to export for facebook 3d use.

Anonymous
Not applicable

I also agree your post because I don't know how to export the Export to .gltf and .glb but I knew about this. so thanks for sharing the post. icare data recovery tool

larsjueljens
Explorer

I agree with Andreas. +1 for being able to export to facebook.

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