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Converting bodies to mesh and vice versa

Converting bodies to mesh and vice versa

Hey all,

 

I was modelling some concepts for potential products and I realised I should've made the outer body as a mesh,

I didn't think too much of it at the start as I just assumed I could convert it to a mesh and continue working it.

However I found out this wasn't the case.

 

It'd be handy to be able to switch a body to a mesh, then convert it back to a body once you've finished working on it. 

This may already exist as a request, or may even be possible to do. I have done a bit of googling around for around half an hour

But didn't come up with anything that seemed like a viable solution. Let me know what you guys think!

 

meshtobody.jpg

6 Comments

Capture d’écran 2015-11-02 à 07.40.45.png

Anonymous
Not applicable

Further to Roambotics_scott's picture he posted:

https://knowledge.autodesk.com/support/fusion-360/learn-explore/caas/CloudHelp/cloudhelp/ENU/Fusion-...

Incase other people are trying to figure out how to use this feature, a bit more helpful information.

Anonymous
Not applicable

I expected the BRep to mesh and mesh to BRep to work by making a body into a manipulateable t-spline, and t-spline to body, this doesn't seem to be the case, please correct me with insight if I'm wrong here 

Anonymous
Not applicable

There's no easy way to convert as solid object into a polygon-mesh, you will be able to use in Tspline.
But if you are asking for retopologizing tool inside fusion I really think it sounds interesting 🙂

Anonymous
Not applicable

I think that's what would be ideal. Adding more freedom in the modelling process.

schneik-adsk
Community Manager
Status changed to: Future Consideration

We have a long term project to add trimmed tsplines. Trimmed tsplines would be required if you wanted to preserve brep face boundaries when you convert to tsplines. you can convert individual brep faces today, but as you will see, they are untrimmed on conversion.

 

Trimmed tsplines is a project we understand but it is not at the top of the list today for the tsplines math team.

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