Fusion 360 is unable to loft 4 profiles when on one side two curves meet while two other curves to not meet.
MOI just crunches through it and builds the surface. Fusion gives up telling you that the surface would self intersect.
In the screenshot you can see the nice result. A sharp tip where all 4 curves meet and a flat edge where only two curves meet.
Another example that shows that Fusion 360 modeling tools are in some serious need for being updated.