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Add a gravity vector

Add a gravity vector

It would be useful for some modeling to be able to set a gravity vector that works identically against all grounded components. (By default, the vector could point in a downward direction against the Z axis.) A couple use cases:

 

>  Balance:  Some model subjects, such as scales or ornaments, are contrained by the effects of gravity. A gravity vector in combination with a function that adds variable mass to components could be useful.

 

> Liquid Pooling: With a gravity vector, you could also add a pooling function to see how liquids would fill cavities, and where the liquid would spill from continued adding of liquid, or from adjusting the overall position of the model.

 

2 cents. 

1 Comment
keqingsong
Community Manager
Status changed to: RUG-jp審査通過

Thanks for your idea - we are not pursuing this in the modeling workspaces, but may be something we look at in the future for the Simulation workspace.

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