Extrude in Fusion is limited to the perpendicular vector of the face or sketch plane it is based on.
That makes this tool in my view often very limited. In free form modelers you can extrude along any direction
by using a custom direction if desired.
1 One can do this in fusion by making a sketch first with an angled line
2 then along that line make a new construction plane
3 on that new plane make a sketch
4 then use the sketch to extrude
this results into 3 more features while in other apps it is just one single feature command.
knowing most of not all modeling tools of Fusion are based on Inventor I am curious if that is even possible with the code they share?
for sure from my point of view the current workflow seems possible but labor intensive and "dated"
are there any chances to improve this?