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Rendering with Arnold in Maya using the MtoA plug-in.
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saving as a TIFF

4 REPLIES 4
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Message 1 of 5
black.abbath
1386 Views, 4 Replies

saving as a TIFF

is there a way to add a sane file saving method when saving render as .tiff from Arnold Renderview? currently it always saving as a .jpg no matter if i adding extension to file's name or not.
(yeah, i know that can be get from [project_dir/images]/tmp).


also it would be very nice if you can make possibility to get transparency without AiSkyDomeLight set visibility - camera to 0.

all of above currently looks like shamanism and dances with tambourines, so i'm asking for UI to be more friendly to user.
thanks.

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Message 2 of 5

You mean File > Save Image ?

I just saved example.tif from the Arnold Render View, and it's a tif.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 5
black.abbath
in reply to: black.abbath

@Stephen Blair can you please tell me how to change file type while saving with Arnold Renderview so i could get TIFF? because i got only jpegs.
here are screenshots of arnold' settings and result (also tried to add extension manually - doesn't work either.)

1613582138580.png1613582144691.png1613582149184.png

when i changing "Image format" to tif, png or exr, it saving renders as jpg in any case :((((

Message 4 of 5

  1. In the Arnold Render View, click File > Save Image
  2. In the File Name box, give the output file a .tif extension
  3. You get a tiff file

1613582960756.png



// Stephen Blair
// Arnold Renderer Support
Message 5 of 5

omg, it finally worked!

my mistake was giving output extension .tiff instead .tif

thank you very much!!!!

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