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Rendering with Arnold in Maya using the MtoA plug-in.
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Material Variation

4 REPLIES 4
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Message 1 of 5
Anonymous
335 Views, 4 Replies

Material Variation

I have a material called gold_mtl. I want to be able to use the same material on a bunch of coin geometry, but have variation/tint in terms of gold color. Is there any way to do this? I am not using Mash Network, but if it's only possible using Mash network, then how would I do this?

Thanks.


Note: Using Maya 2020, Arnold 6

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4 REPLIES 4
Message 2 of 5
Stephen.Blair
in reply to: Anonymous

How about using color jitter ?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 5
Christoph_Schaedl
in reply to: Anonymous

Grr you are to fast Stephen.

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https://linktr.ee/cg_oglu
Message 4 of 5
Anonymous
in reply to: Stephen.Blair

Mind blown!

Message 5 of 5
Anonymous
in reply to: Christoph_Schaedl

Lol Christoph. Thanks though.

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