Community
Arnold for Maya Forum
Rendering with Arnold in Maya using the MtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

How to fix a blurry Arnold Render?

5 REPLIES 5
SOLVED
Reply
Message 1 of 6
Anonymous
4627 Views, 5 Replies

How to fix a blurry Arnold Render?

So no matter what material I use, Arnold makes the texture blurry when I render it out. Maya software and Hardware do not produce the same results, they come out perfectly fine. Arnold is messing up for some reason. Is it because i'm using a small texture? The Blue Grey background pic is the maya viewport. The black background picture is the Arnold render.

5100-testt.jpg5121-test.jpg

5127-test4.png

Tags (1)
Labels (1)
5 REPLIES 5
Message 2 of 6
Stephen.Blair
in reply to: Anonymous

Post an example texture.

Otherwise, use the Image node and use a negative value for the mipmap bias. And/or change the filter to Closest if all your textures are pixelated like that.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 6
Anonymous
in reply to: Stephen.Blair

Do you mean the Filter type circled in red? I did notice that my texture is appearing Blurred in the UV Editor. Is it someone possible to make it clear and sharp? Maybe thats the reason I suppose5123-test3.png

Message 4 of 6
Anonymous
in reply to: Anonymous

Update, just switched it to the Aisurface and it is now clear in the UV editor, however, arnold still renders it out blurry

5126-test4.png

Message 5 of 6
T0M0X
in reply to: Anonymous

Select your texture, go to Attribute Editor and in Arnold section change Filter Type to closest.



5152-blurrytexture1.png

Message 6 of 6
Anonymous
in reply to: T0M0X

Its fixed! Thank you!

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Technology Administrators