Community
Arnold for Maya Forum
Rendering with Arnold in Maya using the MtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

How do I assign a shader to a .ASS file via aiStandIn?

2 REPLIES 2
Reply
Message 1 of 3
Anonymous
812 Views, 2 Replies

How do I assign a shader to a .ASS file via aiStandIn?

I'm trying to assign an existing shader to a .Ass file exported from Houdini so I can work with StandIns.

Labels (4)
2 REPLIES 2
Message 2 of 3
Stephen.Blair
in reply to: Anonymous

Assign a shader to the aiStandin. That shader will be applied to all objects loaded by the aiStandin.

If you need to assign shaders to specific objects in the ass file, then use operators.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
Anonymous
in reply to: Anonymous

I'm sorry but I don't see where to connect the shader in aiStandin

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums