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Rendering with Arnold in Maya using the MtoA plug-in.
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cant override pscale parameter on ginstances

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Message 1 of 2
rikU2849
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cant override pscale parameter on ginstances

We are currently creating ass caches in Houdini and render them out in Maya.
those caches contain mostly procedurals and ginstances of those procedurals.

Houdini gives every procedural and instance a pscale attribute and with MtoA this works like a charm.
What I'm trying now is to override that pscale in Maya but I can't seem to make it work.
I tried several selection methods with operators trying to multiply the pscale attribute.
I tried changing the "radius" parameter because in some previous cases this worked too.


Is there a specific workflow to adjust the pscale on instances?

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Stephen.Blair
in reply to: rikU2849

There is no Arnold parameter named pscale

radius would work for Arnold points

if you want to scale shapes, then you could use a set_transform operator



// Stephen Blair
// Arnold Renderer Support

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