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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Active shade not updating when changing materials

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Anonymous
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Active shade not updating when changing materials

Hi there. Im using map to material node to preview my textures in the active shade, however when I change back to the standardsurface it does not update. I have to close the active shade and open it again, what a pain! Is this normal??

Btw, When nodes and maps will be available for preview like on maya for better tweaking??

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