Stick with Nitrous. When you run in situations where you got display problems, switch over to DirectX. Never ever switch back to OpenGL, the OGL driver is a dying driver in 3ds Max.
Create two shortcuts for 3ds Max , one which launches Max in Nitrous mode (3dsmax.exe -vx ), and one for the Direct3D mode (3dsmax.exe -vd ). But try to learn the ins and outs of Nitrous. It's a relatively new tech, it likes to be treated differently. Of course D3D requires special treatment too, like never activate BF culling when you want high wireframe performance.
The question of either D3D or Nitrous is more a question of the work you do than what's your hardware. Nitrous in Max 2013 still has some limitations and quirks, but as i said, Max 2014 brought a tremendous boost in that regard...
So start out with Nitrous, when you hit some problems, post on the forums about them, most of the time they can be solved. If not switch over to D3D, there is no drawback with that dual shortcut strategy i mentioned above...
Josef WienerroitherSoftware Developer & 3d Artist Hybrid