The Substance tools (www.allegorithmic) are powerful procedural texturing tools which could enhance the handling of materials a lot in VRED. Substance is already implemented in many software like Maya, 3ds Max, Cinema4d, Unreal engine, Unity engine and much more...Basically the power of VRED and Substance Painter tools would fit greatly in most pipelines.
I just wanted to bring this request from Peter Jaritz and Eduardo Bivar they posted in the forum to the ideas station and support it.