Vred live raytraced material looks different to the output image
I'm having an issue in that the image I capture in Vred looks great on-screen when live raytraced, however when I output the image on say a 5-minute render, the material on this image looks completely different to what's on screen when in live ray trace mode? The 'brushing' is much more coarse on the output image and I've lost some of the colour. Am I doing something wrong? I've also attached my render settings.
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