Hi,
We created a plugin to move the camera with 3dRudder controller, we started from the script 'joystick-nav.py'
We used 'setCameraRotation(x,y)' to rotate and the vrAEBase class to loop on update event
We have an issue when we select an objet (shift+clic) and press 'F' (frame), the rotation/orbit doesn't work as expected. We rotate on the old/last pivot point, not on the new selection and there are some glitchs.
But with the scene "Automobile_Genesis.vbp", it's working well, it's perfect.
So we don't understand why there is a different behaviour and how to fix that?
Thanks team!