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Python Api - Render layers - Breaks lights
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Hey
If I apply raytracing property to a light via python script.
It would create a raytracinggeoAttachment on a light>
It will break native light controls >
And they no longer do anything to light... Primary vis/visible to refl.
Can this be fixed so that these controls still work despite lights having raytracing attachments?
We have our own layer system running and we consider lights behaviour to be accurate when treated/controlled as a layer entity like geo/etc.
It would be great if this did not break UI/work!
Thanks!
