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loadingfinished fires for every loaded file and not the full job
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Hi,
I am using
vrFileIOService.importFiles
to import a number of files into my scene.
I am searching for a way to know when the current import job for all files has ended (i.e. only when the last file has been imported.
Using
vrFileIOService.fileLoadingFinished
fires a finished event after every file of that job and NOT after the whole job has finished.
Is there a way/workaround to accomplish a finish event once a full import job has finished?
Best
T