hello everybody
I'm testing new 2022 lightmap feature and looking this video https://www.youtube.com/watch?v=zRGCUoiFUto (min 13:00) Pascal mentions the possibility to switch between old vertex AO and last texture based Lightmap.
At the moment I use standard AO for normal visualization but I'd like to see rayfile simulation switching in Texture mode during presentation. The video unfortunately doeasn't show scripts inside Vset.
thanks in advance
Alessandro
You can toggle the shown calculation method by selecting individual objects or everything(root) and go to Edit > Bake Light and Shadows > No Bake/Vertex Bake/Shadow Bake in the Scenegraph Context Menu.
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