Best way to match real world and vrScene
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Hi,
i have some viveTrackers in the real world and some corresponding ones (positions, points, ...) in a vrScene.
I want to move whole vrScene so that the corresponding trackers matches and so reality and vr do the same.
My first approach is to move "everything" in the vrScene (i grouped it) that the pointclouds of the vrRepresentation of the real trackers and the corresponding sceneTrackers matches in position.
That works fine, but produces some problems with some vred functionalities like teleport or viewpoints.
What is the best way to match vr and reality? How do i keep teleport and viewpoints alive?
Thanks for your opinion 🙂
Marc