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Animation ignoring y translation values
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I created an animation last night of our car driving on an oval. This morning, I imported some wire files, ran the animation again and for some reason it is no longer applying the y translation values. I've rebuilt the block but the same thing happens. I've copied and pasted the animation from an earlier iteration and while it works in its native file, it ceases to recognize the y translations in the updated one. Is there a setting that was altered somewhere inadvertantly or is this just a glitch?
Thanks,
Evan