Snap polyline vertices to nearest block base point/node/intersection

Snap polyline vertices to nearest block base point/node/intersection

afloareirazvan
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Snap polyline vertices to nearest block base point/node/intersection

afloareirazvan
Enthusiast
Enthusiast

Hello.

I'd like to Snap polyline vertices to nearest block base point/node/intersection.

I have multiple polylines and a fair amount of blocks (which are individual points imported with an addon).

It would be ideal to select snap options.

I am open to any piece of advice.

Thank you for your time.

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Sea-Haven
Mentor
Mentor

You can search around a pline vertice for objects and hence rebuild the pline. You need a search tolerance else will find wrong objects. The difficult part is if say block always use insertion point, other objects like circle can use center.

 

Need sample dwg.

 

Just wondering is this a XYZ join points question.

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