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Rotate3d with reference line
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Hello,
I am trying to create a rotate3d lisp routine with the ability to rotate an object by defining a base point, a reference angle from a 3d line (or two 3d points), and a new angle defined in the same manner.
Has anybody been down this path before?
I am trying to create a rotate3d lisp routine with the ability to rotate an object by defining a base point, a reference angle from a 3d line (or two 3d points), and a new angle defined in the same manner.
Has anybody been down this path before?