Your code is very interesting and solves several problems. I managed to merge it into a single routine that draws the steel layout in a plant with different polygons, and it looks like this:
;;; Rutina fusionada y optimizada: Generación de malla con recorte automático para losas
;;; Autor: Adaptación basada en rutinas anteriores
;;; Requiere: Círculo o polilínea cerrada como contorno de losa
(vl-load-com)
(defun LM:intersections (ob1 ob2 mod / lst rtn)
(if (and (vlax-method-applicable-p ob1 'intersectwith)
(vlax-method-applicable-p ob2 'intersectwith)
(setq lst (vlax-invoke ob1 'intersectwith ob2 mod)))
(repeat (/ (length lst) 3)
(setq rtn (cons (list (car lst) (cadr lst) (caddr lst)) rtn)
lst (cdddr lst)))
)
(reverse rtn))
(defun crear-capa (nombre color)
(if (not (tblsearch "LAYER" nombre))
(command "_.LAYER" "_Make" nombre "_Color" color nombre "")
)
)
(defun obtener-offset-seguro (obj rec / offsetObjs)
;; Intenta generar offset hacia adentro usando rec negativo
(setq offsetObjs (vlax-invoke obj 'Offset (- (abs rec))))
(if offsetObjs
(car offsetObjs)
nil))
(defun c:MALLA-LOSA-FUSIONADA (/ ent obj tipo rec esp minPt maxPt minX maxX minY maxY x y p1 p2 todasVarillas offsetObj offsetEnt puntos pt1 pt2
adoc modelSpace objV lst countX countY intersectList capa)
(prompt "\nSeleccione la polilínea cerrada o círculo que representa la losa: ")
(setq ent (car (entsel)))
(if (not ent)
(progn (prompt "\nNo se seleccionó ninguna entidad.") (exit)))
(setq obj (vlax-ename->vla-object ent)
tipo (vla-get-objectname obj))
(cond
((and (= tipo "AcDbPolyline") (= (vla-get-Closed obj) :vlax-true)))
((= tipo "AcDbCircle"))
(T (prompt "\nERROR: La entidad no es una polilínea cerrada ni un círculo.") (exit)))
(setq rec (getreal "\nIndique el recubrimiento [m]: "))
(setq esp (getreal "\nIndique el espaciamiento entre varillas [m]: "))
;; Crear capas
(crear-capa "A_MALLA_X" 1)
(crear-capa "A_MALLA_Y" 3)
(crear-capa "A_OFFSET" 6)
;; Offset hacia adentro
(setq offsetObj (obtener-offset-seguro obj rec))
(if (null offsetObj)
(progn (prompt "\nERROR: No se pudo generar offset hacia adentro.") (exit)))
(setq offsetEnt (vlax-vla-object->ename offsetObj))
(entmod (subst (cons 8 "A_OFFSET") (assoc 8 (entget offsetEnt)) (entget offsetEnt)))
(vla-put-color offsetObj 6)
;; Bounding box del offset
(vla-GetBoundingBox offsetObj 'minPt 'maxPt)
(setq minPt (vlax-safearray->list minPt)
maxPt (vlax-safearray->list maxPt)
minX (car minPt) maxX (car maxPt)
minY (cadr minPt) maxY (cadr maxPt))
(setq adoc (vla-get-activedocument (vlax-get-acad-object)))
(setq modelSpace (vla-get-modelspace adoc))
(setq todasVarillas '() countX 0 countY 0)
;; Horizontales
(setq y minY)
(while (<= y maxY)
(setq p1 (list minX y 0.0) p2 (list maxX y 0.0))
(setq objV (vla-addLine modelSpace (vlax-3D-point p1) (vlax-3D-point p2)))
(vla-put-layer objV "A_MALLA_X")
(setq intersectList (LM:intersections offsetObj objV acExtendNone))
(if (= (length intersectList) 2)
(progn
(vla-delete objV)
(setq objV (vla-addLine modelSpace (vlax-3D-point (nth 0 intersectList))
(vlax-3D-point (nth 1 intersectList))))
(vla-put-layer objV "A_MALLA_X")
(setq countX (1+ countX))
)
(vla-delete objV))
(setq y (+ y esp)))
;; Verticales
(setq x minX)
(while (<= x maxX)
(setq p1 (list x minY 0.0) p2 (list x maxY 0.0))
(setq objV (vla-addLine modelSpace (vlax-3D-point p1) (vlax-3D-point p2)))
(vla-put-layer objV "A_MALLA_Y")
(setq intersectList (LM:intersections offsetObj objV acExtendNone))
(if (= (length intersectList) 2)
(progn
(vla-delete objV)
(setq objV (vla-addLine modelSpace (vlax-3D-point (nth 0 intersectList))
(vlax-3D-point (nth 1 intersectList))))
(vla-put-layer objV "A_MALLA_Y")
(setq countY (1+ countY))
)
(vla-delete objV))
(setq x (+ x esp)))
(prompt (strcat
"\n✔ Malla generada correctamente:"
"\n → " (itoa countX) " varillas horizontales"
"\n → " (itoa countY) " varillas verticales"
"\n → Total: " (itoa (+ countX countY)) " varillas."
"\n → Offset generado hacia adentro en capa A_OFFSET (magenta).\n"))
(princ))
Everything works perfectly, with the only drawback being that the offset (representing the steel cladding) is generated outwards with respect to the polygon that represents the concrete structure.

In Figure 1, the black polyline is the concrete structure, and the magenta one is the steel cladding. We notice that the magenta polyline is located outside the slab polyline, when it should actually be placed inward, and the steel layout should be trimmed from there. Could you please help me improve this code so it works correctly? The distribution of the steel mesh of the polygons should be as shown in the circle (steel coating inside the figure)