Creating a Camera and making an animation (Anipath) in .NET

Creating a Camera and making an animation (Anipath) in .NET

Anonymous
Not applicable
748 Views
0 Replies
Message 1 of 1

Creating a Camera and making an animation (Anipath) in .NET

Anonymous
Not applicable

Hey!

 

Since I'm stuck with my code and can't find the answer myself, I hope you can help me.

My goal is to make a .dll for AutoCAD, which is basicly a faster way to create an animation.

I want it to follow the next steps:

- (Active my function, I named it ANIMATE, got this working already)

- Creating a Camera, at which the user can select the begin and endpoint. Every other property can stay the default value.

- When the Camera is placed, activate Anipath. The user will be asked to select the animation path, the second reference a point and the animation time lenght. Everything else can stay the default value.

- At last export this animation.

 

I wasn't able to find anything of use in the object library to activate this commands by code. I ended up with: 

 _doc.SendStringToExecute("CAMERA ", False, False, True)

 Which probably isnt any good.

 

Well, many many thanks in advance!!!

0 Likes
749 Views
0 Replies
Replies (0)