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Scaleform's set_mask_actor function only takes one argument as an object to mask

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Message 1 of 3
bioticfoundry
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Scaleform's set_mask_actor function only takes one argument as an object to mask

I'm trying to get a scroll window going, and I've created a "mask" object, but the set_mask_actor function only takes one argument as an object to mask, and it doesn't accept tables.  What's the proper methodology for masking multiple objects with one mask?

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Message 2 of 3
dan.matlack
in reply to: bioticfoundry

Hi bioticfoundry,
'
Please have a look at the scaleform docs for this function:

http://help.autodesk.com/view/ScaleformStudio/ENU/?guid=__lua_ref_obj_scaleform_Actor_html

In the mean time, I will reach out for a more specific answer to your question and get back to you.
______________________________________
Dan Matlack
Senior Content Manager || Games Solutions
Autodesk, Inc.
Message 3 of 3

Unfortunately, each mask object can mask only one actor and its children. If you want to mask actors without masking a common parent, you would need to create multiple copies of your mask.

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