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Question about Flow?

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Message 1 of 4
thomalex89
350 Views, 3 Replies

Question about Flow?

I am working with one of your tutorial videos and I was wondering does adding two Level Update in a Unit Flow slow down performance?  I have done it and it works but I was wondering is it a bad habit to start.  It makes flow a little easier to follow.

IsOkay.png

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Message 2 of 4
Anonymous
in reply to: thomalex89

In this case, your camera needs a Level Update in order to see its position(movement) every frame of your game. (I think)

 

A bad way to use the Level Update node is if you had it hooked up to the "Send Animation Contoller Event" node. It would cause your animation to loop forever and the way to comfirm that would be to hook up the "Debug" node to the output of the "Send Animation Contoller Event". You will see that the code repeats itself.

 

Your Animation Controller file in your asset broswer has a "Loop" checkbox for all of your animation states.

Message 3 of 4
dan.matlack
in reply to: thomalex89

There should be no issue using this node in more than one place in level flow.
______________________________________
Dan Matlack
Senior Content Manager || Games Solutions
Autodesk, Inc.
Message 4 of 4
thomalex89
in reply to: dan.matlack

Thanks dan.matlack have a good day

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