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Bonjour,
Vive project and use of flow nodes.
I've create a 3D menu who pop in front of the controller 1.
For that, I create some Units with physic actor on that I link with the controler (Steam VR link node to Tracker)
No problem to pop up the units
They move correctly with the controller.
I use the controller 2 to choose one of this unit using raycast.
The problem :
When the unit pop, their physical actor seems to not move with the controller if actor is in static mode (Yes, i know, it's normal because it's static)
But if I made physical actor Dynamic, it seems i can't touch them with raycast (object type in raycast is 'both')
Have you a solution ?
Philippe
Solved! Go to Solution.
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