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Asset not visible in the level viewport

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Message 1 of 2
gscarabel
238 Views, 1 Reply

Asset not visible in the level viewport

Hi all,

I've been working with stingray for a couple of weeks now. My problem with one project is that after importing my assets from 3dsmax I can't see my 3d elements in the level viewport but only when I launch the test level. Is there a turnaround for this?

I usually follow these recommendations when it comes to export things from 3dsmax

http://help.autodesk.com/view/Stingray/ENU/?guid=__stingray_help_importing_assets_bp_prep_to_import_...

 

Also I've noticed with other projects that some of the assets sometimes are misplaced. What's the best way to avoid this? Should I center every 3d elements and its pivot within 3dsmax to the world? Grouping them and export?

 

Thanks

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Message 2 of 2
__ben__
in reply to: gscarabel

Unfortunately I can't say why the asset import would appear in-game but not in the Level Viewport. If you strip all materials from the asset does the problem persist? 

 

If you can post a FBX file containing the asset we can take a look.

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