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03-21-2017
03:37 PM
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There is a "Light Probes" solution in Unity. There is a "Lightmass" Light Samples solution in Unreal Engine (UE3 and UE4). There is a "Total Illumination" (SVOGI) solution in CryEngine and Lumberyard. What's in Stingray to illuminate objects like characters or vehicles etc. ???
I saw that the character was not affected by the surroundings. I thought Reflection Probes affected Skeletal Mesh, but it did not. BUG?
Solved! Go to Solution.
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