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Trigger Pop Up / Menu
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10-17-2016
07:16 PM
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Hello,
I'm a Stingray newbie so I apologize in advance if this has been covered before. I've been digging around to no avail.
Basically, I am trying to create a trigger which can either:
1. create an information pop up (can be just text)
and
2. call an option menu within the game (not game start/end).
I've been looking into Scaleform and understand that this is a way of creating menus and UI elements. I can create buttons and UI elements there, but seem to be hitting a wall when integrating using level flow in Stingray.
This seems to be something really simple, yet I haven't been able to find any tutorials out there.Would greatly appreciate any help.
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