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09-15-2017
12:07 AM
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Hi,
I'm currently stuck compiling a level and I'm not sure if I should keep going. I'm kinda new to this, so stick with me if I made some beginner errors or confused terms.
Short story is, I have a huge FBX that I wanted to enable light maps on, using the option in the unit editor. Now it's stuck compiling at 0%. (I left it running for like 2 hours yesterday, it occupied 94% of my CPU). Killing and restarting Stingay didn't help and I can't disable that whole thing in the unit editor before it's done compiling.
Am I just supposed to leave it running for a couple days or is there any way to get my project back to ist working state before I enabled light maps?
Thanks.
I'm currently stuck compiling a level and I'm not sure if I should keep going. I'm kinda new to this, so stick with me if I made some beginner errors or confused terms.
Short story is, I have a huge FBX that I wanted to enable light maps on, using the option in the unit editor. Now it's stuck compiling at 0%. (I left it running for like 2 hours yesterday, it occupied 94% of my CPU). Killing and restarting Stingay didn't help and I can't disable that whole thing in the unit editor before it's done compiling.
Am I just supposed to leave it running for a couple days or is there any way to get my project back to ist working state before I enabled light maps?
Thanks.
Solved! Go to Solution.
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